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Posteritatis

(18,807 posts)
4. The big reason is so they can deactivate the game in a couple of years
Sat Mar 9, 2013, 02:30 PM
Mar 2013

EA's been pushing for a brief lifecycle for games for awhile; the goal of the top management is to release a game, remove it in a couple of years, and require people to buy the next game in the line.

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